Nintendo's Plumber Mario - A Short History of His Major Accomplishments


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...rld. mario World took the formula created in Super mario Bros 3 and enhanced on it in as many ways as it could. The introduction of Yoshi was hailed by many as genius and the inclusion of new methods to exit levels and unlock secret levels. mario World held within it 72 levels, and 96 exits, many of those levels with multiple exits. The worlds all varied vastly from each other, offering sky exits, times when flying was necessary and when Yoshi was necessary, and the ever popular ghost houses with their multiple exits.

After the success of Donkey Kong Country, Nintendo set for itself new graphical requirements and Miyamotos sequel to Super mario World was reworked into Super mario World 2: Yoshis Island. Considered by many to be one of the greatest (if not most popular) platform games ever made, it follows the adventures of Yoshi as he carries baby mario around on his back in his quest to revive mario to adulthood. The game introduced throwing attacks, jumping, floating, and flying, ramming, and even turn into a helicopter.

But, it was only a precursor to the next mario release. Since mario World 2 was released in 1995 only a year before the release of the Nintendo 64 it suffered the dreaded late console life shuffle and was mainly ignored. However, Nintendo came out swinging once again with a masterpiece technical demo to show off everything their newest console could do. mario 64 was the first fully 3D realized game, and single handedly invented the genre as we know it today. With the introduction of the analog stick and non-linear play, players were given the option to choose which parts of the game they completed and how they did it. The game was a monstrous success and held every game even slightly similar up for closer inspection. Unfortunately for mario fans everywhere, mario 64 is considered the last true entry in the series as there has only been one mario game since for a console, the Gamecubes disappointing mario Sunshine.

mario Sunshine was an experiment in moving away from the normal aspects of the game. mario and friends are on a vacation and run across a graffiti ridden island which mario is given a water pack to clean up. Its a wonderfully designed, fun enough game, but it fails only because it forgets what makes mario mario. The game itself followed the same design as mario 64, with Mario trying to get all 120 shine sprites and clean the island of Del Fino, but somehow didnt strike the same chord as each of its forerunners.

Mario Galaxy is now in development for the Nintendo Wii console, a game which looks to revolutionize once more the entire genre through use of the Wii Remote. The details are still sketchy, but the basic idea is that Mario is in outerspace, able to jump farther than ever before, as he attempts to rescue the princess. Sounds familiar, yeah? Well see how this one turns out.

Mario has found success in handhelds, television shows, movies, books, and a hundred different spin off games like Mario Kart, too numerous to list all of here. But as you can see, just from the main sequence games released on the major Nintendo consoles, Marios impact has been monumental, literally shaping the face of video gaming for 25 years.more

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... they still have that special some thing you can't quite describe.

Thanks to the great technological advancement's that have made the original Nintendo entertainment system an ancient relic, ordinary people like you and me have accesses to every Game ever made, with the use of roms and emulators.

Not only are the original classics still fun as ever, but...more

Game Cheats: Are They "Good" to Use?

...cheats face is that by the time they are able to dedicate enough time to the game, a new game that they would rather play is already out on store shelves.

Whether you use game cheats or not, they are undoubtably a great way for amateur gamers to more enjoy and possibly finish some of today's difficult and challenging games. The game cheats dilemma will always be an ongoing battle between those in the gaming community.more

How Gaming Has Changed

...And to be in the position of first person shooter almost gives a sense of power. Even in a make believe digital world. After experiencing some of this feeling I can easily see where a young person would get a sort of buzz from the action.

When I was younger, a lot younger, the Atari was the hottest ticket out there. To play space invaders at home, not at an arcade. Speaking of which. I would venture to ...more

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Nintendo's Plumber Mario - A Short History of His Major Accomplishments

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